Arrays

Easy

A collection of elements stored at contiguous memory locations.

  • Fast access with index O(1)
  • Contiguous memory allocation
  • Fixed size (in some languages)
  • Insertion/deletion is O(n)

Linked Lists

Easy

Linear data structure where elements are not stored at contiguous locations.

  • Dynamic size
  • Efficient insertions/deletions
  • Random access is O(n)
  • Extra memory for pointers

Stack

Easy

Linear data structure that follows LIFO (Last In, First Out) principle.

  • Dynamic size (in linked list implementation)
  • Efficient insertions/deletions (O(1))
  • Random access is O(n)
  • No extra memory required for pointers (in array implementation)

Queue

Easy

Linear data structure that follows FIFO (First In, First Out) principle.

  • Dynamic size (in linked list implementation)
  • Efficient insertions/deletions (O(1))
  • Random access is O(n)
  • Extra memory for pointers (in linked list implementation)

Deque

Easy

Double-ended queue where insertion and deletion can be performed from both ends.

  • Dynamic size
  • Efficient insertions/deletions (O(1) at both ends)
  • Random access is O(n)
  • Extra memory for pointers (in linked list implementation)

Heap

Easy

Complete binary tree used for priority-based operations.

  • Dynamic size
  • Efficient insertions/deletions (O(log n))
  • Random access is O(n)
  • Extra memory for pointers (in linked list-based implementation)

Trees

Medium

Hierarchical data structure with a root value and subtrees of children.

  • Hierarchical representation
  • Fast search, insert, delete (BST)
  • Complex implementation
  • Balancing required for performance

Sorting Algorithms

Medium

Algorithms that arrange elements in a certain order.

  • Bubble Sort - O(n²)
  • Merge Sort - O(n log n)
  • Quick Sort - O(n log n)
  • Heap Sort - O(n log n)

Search Algorithms

Easy

Algorithms for finding an item with specified properties in a collection.

  • Linear Search - O(n)
  • Binary Search - O(log n)
  • Depth-First Search
  • Breadth-First Search

Graph Algorithms

Hard

Algorithms that operate on graphs to solve problems like shortest path.

  • Dijkstra's Algorithm
  • Bellman-Ford Algorithm
  • Kruskal's Algorithm
  • Prim's Algorithm

Big O Notation

Easy

Mathematical notation that describes the limiting behavior of a function.

  • Time complexity analysis
  • Space complexity analysis
  • Algorithm comparison
  • Performance prediction

Recursion

Medium

A method where the solution depends on solutions to smaller instances of the same problem.

  • Elegant solutions
  • Divide and conquer approach
  • Stack overflow risk
  • Memory intensive

Learning Path

Step 1: Fundamentals

Learn basic data structures like arrays, linked lists, and stacks. Understand time and space complexity analysis.

Step 2: Intermediate Concepts

Master trees, hash tables, and basic algorithms like sorting and searching.

Step 3: Advanced Topics

Dive into graphs, dynamic programming, and advanced algorithm design techniques.

Step 4: Practice & Application

Solve problems on platforms like LeetCode, HackerRank, and apply concepts to real-world projects.